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⚙️ Settings Guide

The behavior of this plugin can be centrally managed from Window > Logify > Settings in the Unity Editor.


🛠️ General Settings

Controls when the plugin is activated across the entire application.

SettingDescription
Activation ScopeSelect the build environment where Logify should operate. Choose carefully when including in release builds. Default is Development Build.
Initialization ModeAutomatic is recommended. Automatically initializes when scenes load. Select Manual if you want to control initialization timing manually and call Logi.Initialize(). Default is Automatic.

🖱️ Dialog Trigger

Configure how users invoke the feedback screen.

  • Dialog Trigger Position: Choose the transparent trigger button placement from the screen's four corners.
  • Dialog Trigger Mode: Select the trigger response mode.
ModeDescription
Long PressPress and hold
Double TapTap twice consecutively
Triple TapTap three times consecutively
Preview

When the Game Window is displayed, clicking on the Trigger Position allows you to confirm the location.


📊 Debug Utilities

Display real-time performance statistics (Stats) on screen.

Stats Settings

Activation Scope:

TargetDescription
DisabledCompletely disables the feature
Editor OnlyOperates only within the Unity Editor
Development Build OnlyOperates only on devices with a Development Build
BothOperates in both the Editor and Development Builds

Visual Appearance:

  • Mode: Toggle between Simple (FPS/memory only) and detailed display
  • Font Size / Position: Adjustable to match your device resolution during development

Performance Thresholds:

  • Set thresholds that change colors (Red/Yellow/Green) according to FPS values

Update Interval (sec): Specify the interval in seconds to update the statistics

System Utilities

  • Max Log Capacity: Maximum number of Console Logs retained in memory
  • Enable System Utilities: Adds features such as FPS adjustment within the Custom tab
  • Force Logging In Build: Controls whether to forcibly collect logs even in non-development builds

🔗 Feedback Integration

The most important section that determines where collected data is sent.

Feedback Service

Select the destination protocol.

Secret Generator

Opens a dedicated window to safely obfuscate important information (Webhook URLs and Shared Secrets).